Develop creative concepts for the game, including defining the genre, art style, and storyline. Design gameplay mechanics, mission systems, and rewards to ensure an engaging, balanced, and sustainable player experience.
Build maps, environments, and levels that enhance the game's aesthetics and match the intended level of challenge, aligning with gameplay mechanics.
Compile and maintain detailed game design documents (GDD), covering the storyline, gameplay mechanics, and game structure to guide and align the development teams.
Work closely with stakeholders to ensure all design and technical aspects are cohesive and contribute to the overall objectives of the game.
Conduct regular playtesting to identify and resolve bugs, while continuously improving the product based on player feedback and data analysis.
Monitor market trends and analyze successful elements of similar games to ensure competitive edge. Fine- tune and balance the game based on real-time data and user feedback.
Train and support new team members, providing documentation and guidance to ensure understanding of core design elements.
Job Requirements
At least 2-3 years of experience in game design, with a strong understanding of gameplay structure, player experience, and principles for creating engaging games.
Ability to create compelling stories, characters, and game worlds; foundational knowledge of visuals and composition to collaborate effectively with the art team.
Basic understanding of programming and system logic, facilitating smooth collaboration with technical teams. Analytical skills to interpret player feedback and continuously improve the game.
Strong organizational skills, with the ability to plan, manage timelines, and communicate ideas clearly, ensuring project milestones are met and promoting effective cross-team collaboration.